⇦ | tiled [community]
Last updated on: 2024-10-31 02:03 [UTC]

Metadata for tiled in community

org.mapeditor.Tiled.desktop - 1.10.2-r0 ⚙ aarch64 ⚙ x86_64

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<component type="desktop-application">
  <id>org.mapeditor.Tiled.desktop</id>
  <name>Tiled</name>
  <summary>General purpose map editor</summary>
  <summary xml:lang="de">Leveleditor für allgemeine Zwecke</summary>
  <project_license>GPL-2.0+ and BSD-2-Clause</project_license>
  <description>
    <p>
   Tiled is a general purpose 2D level editor with powerful tile map editing
   features. It’s built to be easy to use and is suitable for many type of
   games.
  </p>
    <p>
   The Tiled map format is supported by a large amount of game engines and
   libraries. In addition, Tiled supports plugins to read and write map formats
   other than its own map format.
  </p>
  </description>
  <description xml:lang="de">
    <p>
   Tiled ist ein allgemeiner 2D Leveleditor mit mächtigen Funktionen zum bearbeiten von Tiled Maps.
   Er hat eine einfache Bedienung und ist entwickelt worden, um möglichst viele unterschiedliche Spiele
   zu unterstützen.
  </p>
    <p>
   Das Tiled Dateiformat wird von vielen Spielengines und Bibliotheken unterstützt.
   Zudem bietet Tiled eine Pluginunterstützung, durch die auch andere Formate geöffnet
   und gespeichert werden können.
  </p>
  </description>
  <pkgname>tiled</pkgname>
  <launchable type="desktop-id">org.mapeditor.Tiled.desktop</launchable>
  <icon type="remote" width="48" height="48">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/icons/48x48/tiled_tiled.png</icon>
  <icon type="cached" width="64" height="64">tiled_tiled.png</icon>
  <icon type="remote" width="64" height="64">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/icons/64x64/tiled_tiled.png</icon>
  <icon type="remote" width="128" height="128">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/icons/128x128/tiled_tiled.png</icon>
  <icon type="stock">tiled</icon>
  <url type="homepage">https://www.mapeditor.org/</url>
  <url type="bugtracker">https://github.com/mapeditor/tiled/issues</url>
  <url type="help">https://doc.mapeditor.org/</url>
  <url type="donation">https://www.mapeditor.org/donate</url>
  <url type="translate">https://hosted.weblate.org/projects/tiled/translations/</url>
  <url type="vcs-browser">https://github.com/mapeditor/tiled</url>
  <categories>
    <category>Graphics</category>
    <category>2DGraphics</category>
  </categories>
  <provides>
    <binary>tiled</binary>
    <id>tiled.desktop</id>
    <mediatype>application/x-tiled-tmx</mediatype>
    <mediatype>application/x-tiled-tsx</mediatype>
  </provides>
  <languages>
    <lang percentage="100">en_US</lang>
  </languages>
  <screenshots>
    <screenshot type="default">
      <image type="source" width="800" height="600">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-1_orig.png</image>
      <image type="thumbnail" width="752" height="564">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-1_752x564.png</image>
      <image type="thumbnail" width="624" height="468">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-1_624x468.png</image>
      <image type="thumbnail" width="224" height="168">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-1_224x168.png</image>
    </screenshot>
    <screenshot>
      <image type="source" width="800" height="600">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-2_orig.png</image>
      <image type="thumbnail" width="752" height="564">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-2_752x564.png</image>
      <image type="thumbnail" width="624" height="468">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-2_624x468.png</image>
      <image type="thumbnail" width="224" height="168">org/mapeditor/Tiled.desktop/87bde564e812627a27146648f541f279/screenshots/image-2_224x168.png</image>
    </screenshot>
  </screenshots>
  <keywords>
    <keyword>2D</keyword>
    <keyword>mapeditor</keyword>
    <keyword>tool</keyword>
    <keyword>development</keyword>
    <keyword>tile</keyword>
    <keyword>editor</keyword>
  </keywords>
  <releases>
    <release type="stable" version="1.10.2" timestamp="1691107200">
      <description>
        <ul>
          <li>Added support for setting custom properties on the project (#2903)</li>
          <li>Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile</li>
          <li>Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)</li>
          <li>Display the image base name for unnamed tile objects referring to single images</li>
          <li>Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)</li>
          <li>Scripting: Added file dialog API (with dogboydog, #3782)</li>
          <li>Scripting: Support erasing tiles in Tool.preview and TileMap.merge</li>
          <li>Scripting: Added Geometry interface with line and ellipse helpers</li>
          <li>Scripting: Added WangSet.effectiveTypeForColor</li>
          <li>Fixed crash when changing file property of custom class (#3783)</li>
          <li>Fixed loading of invalid color properties (#3793)</li>
          <li>Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)</li>
          <li>Fixed object preview position with parallax factor on group layer (#3669)</li>
          <li>Fixed hover highlight rendering with active parallax factor (#3669)</li>
          <li>Fixed updating of object selection outlines when changing parallax factor (#3669)</li>
          <li>Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds</li>
          <li>Fixed several issues with drawing ellipses (#3776)</li>
          <li>Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)</li>
          <li>Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)</li>
          <li>AppImage: Updated to Sentry 0.6.5</li>
          <li>Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)</li>
          <li>macOS: The macOS 10.14+ build is now a Universal macOS Binary (#3707)</li>
        </ul>
      </description>
      <url>https://www.mapeditor.org/2023/08/04/tiled-1-10-2-released.html</url>
    </release>
    <release type="stable" version="1.10.1" timestamp="1680566400">
      <description>
        <ul>
          <li>Make panning with Space require pressing a mouse button as well (#3626)</li>
          <li>Scripting: Added read-only access to Project properties (by dogboydog, #3622)</li>
          <li>Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)</li>
          <li>Fixed object labels to adjust to application font changes</li>
          <li>Fixed grid rendering for odd Hex Side Length values (#3623)</li>
          <li>Fixed tile stamp getting messed up on staggered maps in some cases (#3431)</li>
          <li>JSON plugin: Fixed loading of empty tilesets created by script (#3542)</li>
          <li>Godot 4 plugin: Removed depth limit for .godot project file (#3612)</li>
          <li>Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)</li>
          <li>Removed "Add Folder to Project" button from the startup page</li>
          <li>Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)</li>
          <li>Qt 6 / Linux: Fixed long startup time for some icon themes</li>
          <li>snap: Updated from core20 to core22 (now uses Qt 5.15)</li>
          <li>Qbs: Added projects.Tiled.libDir option (#3613)</li>
        </ul>
      </description>
      <url>https://www.mapeditor.org/2023/04/04/tiled-1-10-1-released.html</url>
    </release>
    <release type="stable" version="1.10.0" timestamp="1678406400">
      <description>
        <ul>
          <li>Restored Tiled 1.8 file format compatibility by default (#3560)</li>
          <li>Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)</li>
          <li>Added Godot 4 export plugin (#3550)</li>
          <li>Added file system actions also for tileset image based tilesets (#3448)</li>
          <li>Added custom class option to disable drawing fill for objects (with dogboydog, #3312)</li>
          <li>Added option to choose a custom interface font (#3589)</li>
          <li>Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)</li>
          <li>Fixed new layer names to be always unique (by Logan Higinbotham, #3452)</li>
          <li>Fixed broken tile images after importing/exporting a tileset</li>
          <li>AutoMapping: Added support for output set probability (#3179)</li>
          <li>AutoMapping: When input regions are defined, match in order by default (#3559)</li>
          <li>AutoMapping: Skip locked layers when applying rules (#3544)</li>
          <li>AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)</li>
          <li>AutoMapping: Fixed automatic output regions for object output (#3473)</li>
          <li>AutoMapping: Fixed crash on undo when output layers have properties</li>
          <li>Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)</li>
          <li>Scripting: Added tiled.projectFilePath</li>
          <li>Scripting: Added tiled.versionLessThan</li>
          <li>Scripting: Added TileMap.toImage (#3519)</li>
          <li>Scripting: Added Tool.targetLayerType (#3248)</li>
          <li>Scripting: Added region.contiguousRegions() (#3576)</li>
          <li>Scripting: Added tiled.compress and tiled.decompress (#3153)</li>
          <li>Scripting: Added Base64 encoding and decoding API (#3153)</li>
          <li>Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)</li>
          <li>Scripting: Allow changing the items in a combo box added to a dialog</li>
          <li>Scripting: Fixed painting issues after changing TileLayer size (#3481)</li>
          <li>Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)</li>
          <li>Defold plugin: Allow overriding z value also when exporting to .collection (#3214)</li>
          <li>Qt 6: Fixed invisible tileset tabs when only a single tileset is open</li>
          <li>Qt 6: Fixed behavior of "Class of" selection popup</li>
          <li>Qt 6: Fixed tile rendering when OpenGL is enabled (#3578)</li>
          <li>Fixed positioning of point object name labels (by Logan Higinbotham, #3400)</li>
          <li>Fixed slight drift when zooming the map view in/out</li>
          <li>Fixed remaining lag after switching off hardware acceleration (#3584)</li>
          <li>Fixed point object hover highlight position (#3571)</li>
          <li>Fixed drawing lines with stamps having differently sized variations (#3533)</li>
          <li>Fixed compile against Qt 6.4</li>
          <li>snap: Added Wayland platform plugin and additional image format plugins</li>
          <li>AppImage: Updated to Sentry 0.6.0</li>
          <li>Updated Bulgarian, French, German, Hungarian, Russian and Swedish translations</li>
        </ul>
      </description>
      <url>https://www.mapeditor.org/2023/03/10/tiled-1-10-released.html</url>
    </release>
    <release type="stable" version="1.9.2" timestamp="1663286400">
      <description>
        <ul>
          <li>Allow adding maps to image collection tilesets (#3447)</li>
          <li>Auto-detect JSON file format when importing custom types (#3472)</li>
          <li>Added file system actions to the tile context menu (#3448)</li>
          <li>Fixed possible crash in Custom Types Editor (#3465)</li>
          <li>Fixed display of overridden values from a nested class</li>
          <li>Fixed ability to reset nested string and file properties (#3409)</li>
          <li>Fixed changing nested property values for multiple objects (#3344)</li>
          <li>Fixed resolving of class properties on export to affect all data types (#3470)</li>
          <li>Fixed possible duplication of Automapping Rules Tileset (#3462)</li>
          <li>Fixed case where object labels could become visible for hidden layer (#3442)</li>
          <li>Fixed updating of custom property colors when changing style</li>
          <li>Scripting: Added Tileset.findTile</li>
          <li>AutoMapping: Fixed applying of rule probability (#3425)</li>
          <li>Defold plugin: Assign incrementing z values and allow specifying tile\_set (#3214)</li>
          <li>Updates to German translation (by Christian Pervoelz)</li>
        </ul>
      </description>
      <url>https://www.mapeditor.org/2022/09/16/tiled-1-9-2-released.html</url>
    </release>
  </releases>
  <content_rating type="oars-1.0"/>
</component>