⇦ | endless-sky [testing]
Last updated on: 2024-12-22 02:02 [UTC]

Metadata for endless-sky in testing

io.github.endless_sky.endless_sky - 0.10.2-r0 ⚙ aarch64

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<component type="desktop-application">
  <id>io.github.endless_sky.endless_sky</id>
  <name>Endless Sky</name>
  <summary>Space exploration and combat game</summary>
  <summary xml:lang="de">Weltraumhandels und Kampfsimulator</summary>
  <summary xml:lang="fr">Jeu d'exploration et de combat dans l'espace</summary>
  <project_license>GPL-3.0 AND GPL-2.0 AND CC-BY-SA-4.0 AND CC-BY-SA-3.0 AND CC-BY-4.0 AND CC-BY-3.0 AND CC-BY-2.0 AND CC0-1.0</project_license>
  <developer_name>Michael Zahniser</developer_name>
  <description>
    <p>Explore other star systems. Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own...</p>
    <p>Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer.</p>
  </description>
  <pkgname>endless-sky</pkgname>
  <launchable type="desktop-id">endless-sky.desktop</launchable>
  <icon type="remote" width="48" height="48">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/icons/48x48/endless-sky_endless-sky.png</icon>
  <icon type="cached" width="64" height="64">endless-sky_endless-sky.png</icon>
  <icon type="remote" width="64" height="64">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/icons/64x64/endless-sky_endless-sky.png</icon>
  <icon type="remote" width="128" height="128">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/icons/128x128/endless-sky_endless-sky.png</icon>
  <icon type="stock">endless-sky</icon>
  <url type="homepage">https://endless-sky.github.io/</url>
  <url type="bugtracker">https://github.com/endless-sky/endless-sky/issues</url>
  <url type="help">https://github.com/endless-sky/endless-sky/wiki/PlayersManual</url>
  <categories>
    <category>Game</category>
    <category>Simulation</category>
  </categories>
  <screenshots>
    <screenshot type="default">
      <caption>The game's "new pilot" scenario-picking screen</caption>
      <image type="source" width="1920" height="1080">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-1_orig.png</image>
      <image type="thumbnail" width="1248" height="702">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-1_1248x702.png</image>
      <image type="thumbnail" width="752" height="423">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-1_752x423.png</image>
      <image type="thumbnail" width="624" height="351">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-1_624x351.png</image>
      <image type="thumbnail" width="224" height="126">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-1_224x126.png</image>
    </screenshot>
    <screenshot>
      <caption>A chaotic battle between the Republic and the Free Worlds</caption>
      <image type="source" width="1280" height="720">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-2_orig.png</image>
      <image type="thumbnail" width="1248" height="702">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-2_1248x702.png</image>
      <image type="thumbnail" width="752" height="423">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-2_752x423.png</image>
      <image type="thumbnail" width="624" height="351">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-2_624x351.png</image>
      <image type="thumbnail" width="224" height="125">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-2_224x125.png</image>
    </screenshot>
    <screenshot>
      <caption>Diverse weaponry abounds in the Endless Sky universe</caption>
      <image type="source" width="800" height="600">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-3_orig.png</image>
      <image type="thumbnail" width="752" height="564">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-3_752x564.png</image>
      <image type="thumbnail" width="624" height="468">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-3_624x468.png</image>
      <image type="thumbnail" width="224" height="168">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-3_224x168.png</image>
    </screenshot>
    <screenshot>
      <caption>Customize items installed on your ship(s) at a planet's Outfitter</caption>
      <image type="source" width="1280" height="720">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-5_orig.png</image>
      <image type="thumbnail" width="1248" height="702">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-5_1248x702.png</image>
      <image type="thumbnail" width="752" height="423">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-5_752x423.png</image>
      <image type="thumbnail" width="624" height="351">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-5_624x351.png</image>
      <image type="thumbnail" width="224" height="125">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-5_224x125.png</image>
    </screenshot>
    <screenshot>
      <caption>Buy and sell different kinds of ships at a planet's Shipyard</caption>
      <image type="source" width="1280" height="720">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-6_orig.png</image>
      <image type="thumbnail" width="1248" height="702">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-6_1248x702.png</image>
      <image type="thumbnail" width="752" height="423">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-6_752x423.png</image>
      <image type="thumbnail" width="624" height="351">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-6_624x351.png</image>
      <image type="thumbnail" width="224" height="125">io/github/endless_sky.endless_sky/81ae7b43ddb68fafad67805253ff8797/screenshots/image-6_224x125.png</image>
    </screenshot>
  </screenshots>
  <keywords>
    <keyword>game</keyword>
    <keyword>simulator</keyword>
    <keyword>space</keyword>
    <keyword>sandbox</keyword>
    <keyword>rpg</keyword>
  </keywords>
  <releases>
    <release type="stable" version="0.10.2" timestamp="1687046400">
      <description>
        <p>This is a stable release, focused on fixing bugs and making some other small improvements.</p>
        <p>Some of those improvements are:</p>
        <ul>
          <li>More customisation options for rings drawn through interfaces.</li>
          <li>A new personality that will prevent ships from ever cloaking.</li>
          <li>Various new spaceport news items and civilian ship hails.</li>
        </ul>
        <p>Some notable bug fixes include:</p>
        <ul>
          <li>Various missions and spaceport news items will no longer appear at inappropriate locations.</li>
          <li>Fixed some instances of ships ceasing to act and drifting forever inappropriately.</li>
          <li>Fixed a problem with out of system escorts not landing to refuel when an appropriate planet is available.</li>
        </ul>
        <p>There's much more in the changelog!</p>
        <p>Special thanks to the 16 people who contributed to this release!</p>
      </description>
      <url>https://github.com/endless-sky/endless-sky/blob/v0.10.2/changelog</url>
    </release>
    <release type="development" version="0.10.1" timestamp="1685318400" urgency="low">
      <description>
        <p>This is an unstable release, containing big changes that may introduce new bugs.</p>
        <p>Major new changes include:</p>
        <ul>
          <li>Released the first chapter of Hai Reveal, a storyline that involves the open secret of the Hai being exposed to humanity.</li>
          <li>NPCs in missions are now able to trigger game actions on status changes to the NPC.</li>
          <li>Updated and added new mechanics around asteroid mining to make it a more engaging system, including allowing your escorts to take a more active role in mining.</li>
          <li>Continued development of the Gegno, including new ships, outfits, and missions.</li>
          <li>Split the Quarg government into a series of regional governments, allowing for more fine-tuned interactions with different groups of Quarg.</li>
          <li>Plugins are now able to be enabled and disabled within the Plugins menu.</li>
          <li>Replaced the mouse control toggle button with a preference to prevent accidental activations.</li>
          <li>Controls can now be unbound by pressing X or delete when hovering over the control.</li>
        </ul>
        <p>Some notable bug fixes include:</p>
        <ul>
          <li>Patched an infinite money glitch caused by bad offer conditions on an Unfettered mission.</li>
          <li>Ships with low max speeds no longer rubberband backwards when exiting hyperspace.</li>
          <li>Fixed various issues with buying and selling outfits caused by having outfits in cargo or storage.</li>
        </ul>
        <p>There's much more in the changelog!</p>
        <p>Special thanks to the 37 people who contributed to this release!</p>
      </description>
      <url>https://github.com/endless-sky/endless-sky/blob/v0.10.1/changelog</url>
    </release>
    <release type="development" version="0.10.0" timestamp="1676764800" urgency="low">
      <description>
        <p>This is an unstable release, containing big changes that may introduce new bugs.</p>
        <p>Breaking changes:</p>
        <ul>
          <li>The accompany objective on mission npcs no longer implicitly sets the save objective.</li>
          <li>Plugin missions that had "accompany" but not "save" should be changed to include "save" if the intention of the mission is that the npcs live.</li>
          <li>This is a change that was made in v0.9.16, reverted in v0.9.16.1, and has been reintroduced.</li>
        </ul>
        <p>Major new changes include:</p>
        <ul>
          <li>Two new alien factions, the Gegno and Bunrodea.</li>
          <li>A plethora of new conditions and new ways to use them, including the introduction of "global conditions" that can be set and accessed across save files.</li>
          <li>Improvements to how ship AI behaves, more intelligently making use of the range of their weapons. More AI improvements will come in the future.</li>
          <li>An overhaul to how cargo and outfit scanners function, causing scanning to take overall longer to complete.</li>
          <li>The jobs board can now be sorted on various metrics, including how much the job pays or whether it has a deadline.</li>
          <li>Improved mouse control while in flight, including the ability to select secondary weapons by clicking on their ammo icons, and a toggle for controlling flagship aiming and firing with the mouse.</li>
          <li>Reverted the heat damage change from v0.9.15, and reduced the buffs provided to afterburners from that same update.</li>
          <li>Added a deadline to bounty jobs so that they cannot be stacked infinitely and finished passively. In exchange, bounty ships now don't spawn as far away, and bounty job payments are increased.</li>
        </ul>
        <p>Some notable bug fixes include:</p>
        <ul>
          <li>Reloading your save file while you have escorts in a different system that are carrying mission cargo will no longer teleport the mission cargo to the player's location.</li>
          <li>Reloading your save file while in the middle of a conversation will no longer repeat execute the mission actions that run alongside the conversation.</li>
          <li>Captured ships will no longer require the save file to be reloaded in order for them to make use of their weapons.</li>
        </ul>
        <p>There's much more in the changelog!</p>
        <p>Special thanks to the 63 people who contributed to this release!</p>
      </description>
      <url>https://github.com/endless-sky/endless-sky/blob/v0.10.0/changelog</url>
    </release>
    <release type="stable" version="0.9.16.1" timestamp="1666051200" urgency="high">
      <description>
        <p>This is a hotfix release, reverting a breaking change made in the last release that inadvertently introduced a bug.</p>
        <p>Breaking changes:</p>
        <ul>
          <li>The change made to the "accompany" mission npc objective has been reverted to the behavior before 0.9.16.</li>
        </ul>
      </description>
      <url>https://github.com/endless-sky/endless-sky/blob/v0.9.16.1/changelog</url>
    </release>
  </releases>
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    <content_attribute id="violence-slavery">moderate</content_attribute>
    <content_attribute id="drugs-alcohol">mild</content_attribute>
    <content_attribute id="drugs-narcotics">moderate</content_attribute>
    <content_attribute id="drugs-tobacco">mild</content_attribute>
    <content_attribute id="sex-themes">mild</content_attribute>
    <content_attribute id="sex-homosexuality">mild</content_attribute>
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